Posts tagged "Sequel"

Persona 5 or Shin Megami Tensei 4? Hashino’s next numbered title will soon hit production [Update]

P5 Dev Full Tilt Persona 5 or Shin Megami Tensei 4? Hashino’s next numbered title will soon hit production [Update]

Development on Persona director Katsura Hashino’s subsequent numbered title will soon move at full speed, he teased.

“Currently, the preliminary work towards developing the subsequent numbered title [in the series] is fairly considerably more than – we’re about at the point where the game’s development will proceed at complete tilt,” Hashino mentioned during a magazine interview when asked what his subsequent numbered title will be.

Taking into consideration Hashino has only worked on the Persona and Shin Megami Tensei series (he also worked on Catherine), it is most likely this subsequent numbered title is either Persona five or Shin Megami Tensei four.

We’ve heard bits and pieces on Persona 5 before, so it is significantly a lot more likely. The sequel was very first teased in Famitsu in August final year, and was stated to use a new internal engine. For the new year, Atlus teased “that long-awaited title might be announced.”

Thanks, Hachima Kikou.

Update: There is some good news and some bad news. I’ll give you the poor news first. This quote is actually from final year’s Famitsu reveal interview for Persona 4 Golden and Persona 4 Arena, when Persona 5 was initially teased. Meaning this entire write-up is largely irrelevant at this point. We apologize, as we did not realize (thanks CineMario, study). Now for the very good news. That indicates Persona five hit complete tilt improvement back in August.

Read more…


Gearbox Drops Some Fat Purps With a Grip of New Gameplay Walkthrough Videos Starring Maya and Salvador

I wholly apologize for that title but I constantly gets little as well excited for something Borderlands. A couple of Gearbox devs takes us around the block with two of the 4 characters filling out the sequel’s roster. Above is a tour of the new siren class, Maya, although Salvador (who is more and far more becoming the face of Borderlands 2) shows off his abilities in two more clips immediately after the jump!

I will not get into as well a lot detail due to the fact you happen to be truly right here to see the bright and shiny new graphics in motion. A few modifications have been produced to the Siren as she can now hypnotize enemies and perform a ‘phase lock’- hoisting a baddie helplessly into the air. You’ll also notice that missions may possibly branch out allowing a tiny a lot more variety rather than the loot-n-shoot cycle.

As you can see Salvador appears to be channeling his Gunzerker class and is in a position to duel-wield some sick searching hardware. I’ll let his small buddies do the rest of the talking.

The action looks to be intense and I can not wait to jump in with a posse of friends and nabbing these rare gun drops!

Related Posts:

Read more…


A Kid Icarus: Uprising Sequel? Not From Me, Says Sakurai

Kid Icarus Uprising 2 A Kid Icarus: Uprising Sequel? Not From Me, Says Sakurai

“My believed is that probably we’ll see a person else in addition to me make yet another Kid Icarus in one more 25 years.”

That is Masahiro Sakurai, director of Kid Icarus: Uprising, throwing cold water on the concept of his studio generating an Uprising sequel.

Some more from Mr. Sakurai’s interview with IGN:

When asked if he and his Project Sora team had developed such a wealthy, lasting universe so that it could very easily be returned to in future projects, Sakurai stated, “If by ‘lasting universe’ you imply to ask if there is a sequel, the answer is no.”

Read more…


Kid Icarus: Uprising is NOT getting a sequel

kid icarus eyes 300x180 Kid Icarus: Uprising is NOT getting a sequel

“I-I-I can not believe it!”

Even though the controls have been a point of contention, and most left handed gamers uncover the… you know… all but essential to play it, Kid Icarus: Uprising met with strong sales good results and it is a solid favourite amongst many of you 3DS Buzzers. Given the heavy promotion for the title and the quantity of gamers eagerly snapping copies up, a sequel looked like a probably and lucrative subsequent step. Well if that is what you were hoping for, best pull on your waistcoat of disappointment – it’s not going to occur.

IGN recently reached out to Masahiro Sakurai who is ‘Director of Software program Development’ for the studio which developed, amongst other items, Kid Icarus: Uprising. Regardless of the beautiful subtlety on show, Sakurai saw straight by means of what was hinted at by IGN’s coy turn of phrase in a single query (parenthesis mine).

“If by ‘lasting universe’ you imply to ask if there’s a sequel [how did he see by means of that!], the answer is no, due to the fact we pushed a lot into the game in order to let individuals have this brief however deep knowledge, but the novelty of that would likely develop thin in the next game. For now, my believed is that possibly we’ll see a person else in addition to me make yet another Kid Icarus in an additional 25 years.”

That last comment, of course, is in relation to the fact that the initial Kid Icarus game was released 25 years just before Uprising. Anybody else who remembers the original game’s release in the era of the NES, feel totally free to cry elderly tears with me.


No Sequel For Kid Icarus Uprising

 No Sequel For Kid Icarus Uprising

Kid Icarus: Uprising creator Masahiro Sakurai has revealed that he has completely no plans to generate a sequel to the impressive Kid Icarus: Uprising. Sakurai says he managed to fit every thing he fairly a lot wanted into Kid Icarus: Uprising and he believes that the novelty of the franchise would soon wear off. He did say that someone else besides him could make an additional Kid Icarus game, but it’s not going to come about anytime soon.

“If by ‘lasting universe’ you mean to ask if there’s a sequel, the answer is no.” Sakurai went on to clarify that the purpose is “because we pushed a lot into the game in order to let men and women have this short yet deep encounter, but the novelty of that would likely develop thin in the subsequent game. For now, my believed is that probably we’ll see somebody else besides me make another Kid Icarus in one more 25 years.”


New Dead Space Game By March 2013 (Is Probably Dead Space 3)

Dead Space Brute e1336485242934 New Dead Space Game By March 2013 (Is Probably Dead Space 3)EA announced that a new entry in the Dead Space franchise will be released throughout its fiscal year. EA’s fiscal year ends March 31st 2013, which presumably puts the game as a holiday 2012 or early 2013 release. My assumption would be early 2013 to hold from competing with Resident Evil 6 (and a lot of other titles).

It’s apparent to speculate that this new title will be Dead Space 3, but there have been many little stories lately to recommend this. In April, South African retailer BT Games started taking preorders for Dead Space three. Whilst this may possibly sound like misinformation or a desperate plea for preorders, BT Games has taken preorders for games prior to their announcement before (which had been revealed shortly after). E3 is proper about the corner…

Suppose this new Dead Space game is NOT the third installment, but rather a spin-off like Dead Space: Extraction. Amongst animated films, novels, and comics, Dead Space has been continually trying to expand as a ‘franchise’, so a deviation from the principal series would fit in nicely. But what could it be? A team based survival game? A sequel to Extraction? Dead Space: Party?

All queries about this new Dead Space game should be answered at E3 2012 in specific, “What is it?”

Source: Joystiq

Read more…


Rumor: Dead Space 3 to feature co-op

DS3 IGN Rumor Rumor: Dead Space 3 to feature co op

IGN has the scoop on Dead Space three. A source of the website has shared new details on the rumored sequel from Visceral Games. 

Most notable of the game’s characteristics is a new drop-in, drop-out co-op method. Players will have the option to fight alongside a man with a scared face and engineering RIG of his personal. The story of co-op mode mimicks that of single-player, but with story alterations. If you are playing co-op, a single scene will see Issac and the new character stumble upon every other, wounded and bloody. If you are playing alone, the identical scene will occur, only with out the other character. Some of Issac’s hallucinations are said to not take place if he has a co-op partner. As co-op partners, Issac and the new character will operate together solving environmental puzzles, sharing ammo and healing 1 an additional. There is no revive technique, however, so when your partner is dead, it is back to the verify point for each players.

The franchise’s signature Plasma Cutter weapon is now “an completely diverse weapon.” It is alternate-fire has a related knockback effect to the Force gun. The Pulse Rifle is now equipped with saw-blades as an alternate-fire. The workbench, exactly where players can upgrade weapons and gear, has also changed.

Each Issac and his co-op partner put on “slender, angular” armor like that of Dead Space two. Players are now in a position to crouch and hide behind objects, and can roll left and correct to evade attacks. Telekinesis now makes it possible for you to rotate items.

Enemies in Dead Space three incorporate taller versions of the second game’s “Pack” creatures, and now, human beings. You will go up against “heavily armored soldiers” equipped with guns and grenades. “Skyscraper-sized” enemies should also be expected. One scene sees Issac come into make contact with with a “massive worm-like beast bursting from the ice beneath a cliff.”

Read more…


« Previous PageNext Page »