Unreal Engine 4 Revealed, Looks Amazing (Duh)
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The subsequent generation of consoles could be a way off but, but Epic Games’ has revealed that its newest tech, Unreal Engine four, is up and running appropriate now. Wired has got the very first batch of screenshots, as effectively as a lengthy interview with Epic’s Tim Sweeny involving a number of subjects, such as the history of Epic, and what sort of work was involved in building their latest middleware powerhouse.
And a powerhouse it is poised to be, as it could even force Microsoft and Sony to rethink the amount of power they’re putting into their subsequent consoles. They’ll require to at least be fast and effective sufficient to run the engine and manage its much more demanding properties.
Rampant speculation alert: Way back in 2004, when Epic initial revealed Unreal Engine 3, these assets turned out to be from Gears of War, even though the game itself had not been announced at the time. It is most likely that these new assets are also from an as-yet-unannounced game that is currently in production. If I were a bettin’ man, I’d wager that the game in question is a new, console specific version of the Infinity Blade franchise which has been so well-known on iOS devices.
In any case, with E3 appropriate around the corner, I expect Epic will have even more to say about Unreal Engine 4 very soon.
Peter Molyneux Providing Expert Analysis During E3 On SpikeTV

Kotaku has announced that their team of writers will be joining Geoff Keighley and acclaimed developer Peter Molyneux for unrivalled coverage of E3 on SpikeTV subsequent month. Former Microsoft and Lionhead developer Molyneux will be joining Spike TV’s All Access Live marathon coverage of the very first two days of E3, will begin which on Monday, June 4 at 11:30 AM.
Joy Ride Turbo due next week

Joy Ride Turbo, Microsoft and BigPark’s upcoming controller-based sequel to the Kinect-based Joy Ride, will launch for Xbox Live Arcade on Wednesday, May possibly 23, it has been announced.
Microsoft offered a launch trailer to celebrate the occassion. Watch it beneath.
Thanks, PlayXBLA.
It’s Over…Woah! ‘Minecraft: Xbox 360 Edition’ Sells One Million In Five Days

Microsoft has announced that Minecraft has sold one million copies in just 5 days on the Xbox 360, which breaks just about every record known to man or something.
We knew it was going to be massive. Minecraft has sold upwards of six million copies considering that debuting on the Pc and understandably there had been a lot of non-Computer players eager to check out what this phenomenon was all about. In spite of being an older and restricted version of the game, the Xbox 360 Edition of Minecraft has been a large seller, in fact, THE biggest promoting XBLA title in a 24 hour period.
One million copies in just 5 days. Properly damn. You truly wanted to play Minecraft, didn’t you? The announcement comes from Major Nelson’s weblog exactly where some other “fun facts” were also released with regards to playtime on Minecraft. As follows:
Total On the web Hours: 5.2M
Multiplayer sessions: 4M
Total Multiplayer gaming hours: two.4M
Like we mentioned, that’s the older version of the game – we also found out nowadays that there will be many updates in the future for the Xbox 360 version of the sandbox crafter, so that it gets closer to the most up to date version on the Computer.
Xbox 360 To Receive Internet Explorer Functionality?
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According to sources close to The Verge, it seems as even though Microsoft is set to add but another multimedia function to the Xbox 360 – this time, in the form of Web Explorer 9, modified for use on a console, of course. And because that console is the Xbox 360, you can most likely anticipate integrated voice commands and Kinect gesture controls to be prominent characteristics.
Although not officially confirmed by Microsoft at this point, the inclusion of a completely fledged net browser on the Xbox 360 appears like a logical step. In reality, Xbox 360 is the only console of this generation that does not have a internet browser built in. One particular can only hope the web browsing experience proves smoother and a lot more functional than it is on PS3 or Wii.
In any case, Microsoft has currently created it clear that their E3 press conference will concentrate much more on solutions than games, so we can reasonably count on to hear a lot more about web browsing on the Xbox 360 soon adequate.
NEWS: Minecraft on Xbox Live Arcade costs £36M
It’s an amusing glitch – hopefully, it’ll be fixed, especially considering that FortressCraft only charges a mere 400 Microsoft Points.
Microsoft Patents Interesting Pressure-Sensitive Xbox Controller

This appears very cool.
A Microsoft patent would appear to make an Xbox controller capable of identifying its user (and their profile) based solely on hand pressure, which apparently is fairly unique to each person.
The copy from the USPTO filing, as unearthed by Engadget:
A hand-held device getting a body with a pressure-sensitive exterior surface. At least a portion of the pressure-sensitive exterior surface is developed to be grasped by a user’s hand. The pressure-sensitive surface consists of a plurality of pressure sensors operative to supply an output signal proportional to a pressure applied by the user’s hands to the exterior surface of the hand-held device at the region the pressure sensor is positioned. The device also consists of a memory for storing the output signals supplied by the plurality of pressure sensors and a processor for comparing the output signals supplied by the plurality of pressure sensors against stored pressure profile signatures for positively identifying the user.
