Posts Tagged ‘Mass Effect’
BioWare reveals Mass Effect 2 stats

Mass Effect franchise executive producer Casey Hudson has revealed a few numbers of note about their RPG sequel Mass Effect 2; the developer — like many others — collects data anonymously to observe player behavior, and a few interesting things they show indeed.
Over 50% of players took advantage of one of the game’s more talked about features and imported their save from the first Mass Effect game. “That to me is quite high,” Hudson says. However, only roughly half of those who start the adventure ever get around to finishing it.
There are those of course who pick up the slack and finish is more than once. Or, in some rare cases, a few dozen times; two PC and four Xbox 360 players love the sci-fi RPG enough to have completed it a whopping 28 and 23 times, respectively. That’s a lot.
The stats between the two platforms are generally similar, but not always: “One difference was the people who did certain loyalty missions on the Xbox versus the PC, which is kind of surprising. On the PC for example, people did Miranda’s loyalty mission quite a bit, which is where she is trying to connect with her sister and it’s more of a touchy-feely plot. Not a lot of Xbox 360 players did that one. But the Xbox 360 players did do Grunt’s mission a lot more than PC players.”
Other stats include:
- 80% made use of the face customization system
- 15% of the conversations were skipped
- 80% played as male Shepard
- average completion time is 33 hours
- the most popular class is Soldier, which is picked more than all others combined
All these numbers, Hudson says, keeps BioWare from guessing what players are doing. “We can actually learn about what they like and what they don’t like and just try to focus on building the good stuff.”
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1,000 story variations for Mass Effect 3

BioWare recently proved that nothing says ‘open-ended WRPG’ more than 1,000 story variations in Mass Effect 3, as the team elaborated on the story’s versatility faster than you can say “Chrono Trigger“.
Following suit of the second installment, Mass Effect 3 will show the fruits of the player’s choices made in the past two games. With so many possibilities on hand, one can imagine things can get complicated, right?
According to Mass Effect 2 project lead Casey Hudson, yes, things are pretty complicated.
“We plan out the larger plot points of the story from one game to the next, but it would be impossible to plan it all in advance,” Hudson’s told PC Zone. “More importantly, we’d never be able to plan as many creative opportunities if we’d do it all up front. Instead, we record what a player has done in a play-through, and then we have all of those choices available that writers can refer to as they build storylines…”
Hudson goes on to mention that there over 1,000 variables set to come back to greet (or haunt) the player in the third game. Here’s hoping things don’t get tangled up.
‘10 million units,’ says BioWare

Successful people set high goals, it’s just the way things work; It just so happens that EA’s BioWare just likes to set them a little higher, as vice president and co-founder Greg Zeschuk said in an interview that they’d like to see every title sell at least 10 million copies.
“We need to sell 10 million units. That’s actually the new target, right?” Zeschuk said, plain and simple.
“We do Top 10 games, or stuff is quite successful. I know [Mass Effect 2] is number eight so far this year, in North America. Sometimes I’m facetious when I say some of those things, knowing that we can sell a few million but seeing that someone else can sell 25. You’re kinda like, ‘Well, that’s a hit!’”
BioWare’s newfound determination to reach beyond 8th place is inspiring, sure, but who knows? Maybe 8th is the new 1st.
Zeschuk went on to say: “We always joke that if we only do half as well as Blizzard on Star Wars: The Old Republic, we’ll be quite satisfied. We’ve been very fortunate.”
Get ready to see some more action from BioWare soon, as a new weapon pack and the Lair of the Shadow Broker mission are on their way to Mass Effect 2 via DLC.
Play Snake while watching video game sex on YouTube (PSP)
A man on the internet has discovered something cool on YouTube – a hidden game of Snake that can be played while watching videos on the site.
All you have to do is find a video that uses the newer version of the player (if you hover your mouse over the video, a progress bar pops-up), press and hold the left cursor key and a game of Snake should begin.
It definitely works. I’ve been playing Snake all morning with some sexy video game action distracting my eyes in the background. It was pretty challenging, but I mostly stayed focused on my constantly lengthening snake.
First of all I got a pretty long snake watching Heavy Rain’s Madison do her sexy strip tease:

It grew even longer when I snaked over the top of the Mass Effect 2 sex scene featuring mega-hot space babe Miranda Lawson:

If you have trouble getting it to work, I found that clicking on the progress bar before holding the left cursor key seems to help.
So if you’re watching something on the Tube today, see how big you can make your snake.
July 26, 2010
View full post on GamesRadar – PSP News
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Amazon Sells Mass Effect 2 For Only $26.99

Amazon offers the Xbox 360 version of Mass Effect for just $26.99. FYI, the original price is $39.99. Mass Effect 2 is an action role-playing game developed by BioWare and published by Electronic Arts. The game was released on PC and Xbox 360 in North America, Europe and India on January 26, 2010, Australia on January 28, 2010 and New Zealand on January 29, 2010. If you’re interested, the Amazon page is here. Please remember that the deal is available only today. [Amazon]
View full post on Video Game News | TechFresh.net



