Posts Tagged ‘iPhone’

Did a drunk man really just give away the title of Red Dead Redemption’s sequel?

Of course they’ll make another game in the Red Dead series. The thing’s coming up on selling 7 million units! You don’t just let that sit around. So with the first game being Red Dead Revolver, and this one ending in Redemption, it’s always fun to guess what a subtitle might be called when the ol’ numbering system isn’t used. Not a crucial detail, no, but one of those fun speculations that it certainly doesn’t hurt to wonder about.

If a drunken fellow who’s “a services provider currently working on some early technical work” for the next game is to be trusted, the next game may well be called Red Dead Revolution. It’s not the first the title’s been heard, as it was the initial name for the now-beloved Redemption. On that note, it could well be a project name and nothing more. Odds are we won’t learn anything for a good while, so let the guessing continue.

Also, between this and the whole leaked iPhone 4 debacle, it’s hard to hope that my next bar visit leads me to a drunken employee from Valve who’s been hard at work on Half-Life 2: Episode 3.


That VideoGame Blog

LucasArts confirms layoffs

LucasArts has thinned its ranks, the company has confirmed. While not specifying the number, sources of Kotaku say an estimated 60 from development and an additional 25 from external production and QA have been let go.

“LucasArts is reorganizing its teams to better address the needs of the internal studio,” said the company in a statement. “Unfortunately, this means adjusting staffing.”

The studio’s latest game, Star Wars: The Force Unleashed II, reportedly reached ‘gold’ status on Friday. It’s due out later this month on PC, Xbox 360, PlayStation 3, Wii and iPhone.

The PSP version was recently confirmed to be cancelled.

“LucasArts continues to be committed to creating a first-class internal studio – and to fostering relationships with trusted external partners – in order to deliver quality games that amaze and inspire fans.”


That VideoGame Blog

Apple boasts portable gaming leadership, launches Game Center for iPod Touch

Claiming leadership in the videogame industry is no easy feat (especially after joining it only two years ago), but Apple CEO Steve Jobs did anything but mince his words at the launch of the new iPod range today.

Speaking at Apple’s press conference in San Francisco, Jobs claimed the iPod Touch and iPhone range of devices has “50%+ the marketshare for portable game players in the U.S. and worldwide,” and boasted over 1.5 billion downloads of “games and entertainment titles” since the launch of the iTunes App Store. According to Jobs, this makes it “the number one portable game player” on the market.

Although it is debatable whether iOS is actually a viable videogame platform, Apple is making concerted effort to validate its position to serious gamers by announcing the multiplayer-centric Game Center for iPod Touch. The service works in a similar way to Xbox Live and PlayStation Network, where players can connect with others across gaming sessions, buy DLC, earn achievements and check out leaderboard ranks.

Initially announced at the iPhone 4 press conference back in July, Game Center will be bundled with the new iOS 4.1; meaning that all iPods and iPhones capable of running the firmware update will support the service when it’s released next week.

The new iPod Touch will be available from next week starting at 9 (£189). The iOS 4.1 firmware update featuring the new Game Center app will be free for supported devices.


That VideoGame Blog

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NHL 2K11 iPhone Impressions

By Corey Andress
Being Canadian I can tell you first hand that there are certain things expected of us. We have to be overly nice (not really true), like bacon (very true), say things completely wrong (about, eh?!), and most of all – love hockey. Now I’ll admit up front that I’m a much bigger fan of the NBA or NFL, but hockey is religion to us Canadians. Even if there are some of us that hate it, when our team plays on a national level the whole country stops.

With that said, I love hockey video games. EA’s NHL series is near and dear to my heart and it’s somewhat surprising that a licensed NHL game hasn’t found its way to the iPhone earlier. Being that hockey games have always made for a fun and fast experience on consoles it can be considered shocking that the sport is so underrepresented on the iPhone. But after a long wait (especially for us Canucks), 2K’s NHL 2K11 has arrived. More so, it holds up relatively well for a first time effort.

It is important to point out that NHL 2K11 is available for only .99 in the App Store. That in itself is an incredible price point considering this is a full-fledged NHL licensed product. Comparing it to the price points of some of EA’s licensed products make it a bargain right off the bat.

That also ties in to the most impressive feature of 2K’s effort – the features and options at your disposal. For .99 you get the full-blown experience when it comes to the options available. There is a ton of game settings like difficulty, toggling penalties, choosing NHL or international style time and icing rules, and camera options. You can set line changes to automatic, manual, or turn them off all together. A season mode lets you choose a team and play through an entire season of 41 or 82 games.

Rosters can be altered, saved, and loaded with or without a trade deadline and salary cap. The only problem I had with the rosters is the fact that they used the 2009-10 rosters instead of the current 2010-11 set, which may or may not be fixed with an update. Overall the feature set and options are comparable to what you would find in a full console sports title, and caters well whether you’re looking for a casual hockey experience or something in-depth/hardcore.

Another great aspect of 2K11 are the controls. The gameplay is controlled with an analog stick for player movement and three virtual buttons for performing actions. There are separate buttons for passing and shooting on offense, with the power of each determined by how long you hold the button down. On the defensive side of things the buttons serve to change players and perform checks. The third button gives your player a speed boost on either side of the puck. Your actions can differentiate based on where you are in relation to other players allowing for simple poke checks or full blown body checks.

Passing was a mixed bag however. It worked well in concept – letting you bounce the puck off the boards to a teammate or set up for a one-timer. On the other hand passing while working in conjunction with the virtual stick somewhat felt sticky and unresponsive at times. This was due to the stick more than the passing itself from what I experienced.

Being that NHL 2K11 comes with a full feature set and good gameplay mechanics the game is incredibly fun to play. It has depth for replayability and is easy to pick up for quick games on the go. The games themselves move at a fast pace. In fact, being that 2K hockey games have always moved fast, the concept works and fits much better on a mobile platform. I should also add that the ability to save in-game and more than one season is also available.

With all of the positives NHL 2K boasts it isn’t perfect. My biggest complaint is the graphics. The game isn’t very pretty to say the least. Players are a tad blocky, and there is a ton of low resolution textures being used. This was based off of playtime on an iPhone 4 as well. I would only guess that there is a significant drop-off going down to a 3GS. The game also has no commentary and very weak sound effects. Although neither of these issues deter from the game experience itself they’re worth pointing out.

FINAL THOUGHTS:
For any hockey fan – or Canadian, 2K11 is a no-brainer. It has the depth of a console sports title, lightning fast gameplay, and handles really well control-wise. The few shortcomings it has don’t stop it from being a fun title to play. With all of the positives, I can’t believe 2K priced this at .99, especially with little to no competition. I’m not complaining, and am happy to see the sport get some representation on the platform. I fully expect EA to follow at some point with a port of their excellent NHL series.

Until then, 2K takes the crown as the best hockey experience on the iPhone by default. I highly recommend you download priced at .99 – there is even a free lite demo version if you want to try it first. Hockey has thankfully come to the iPhone and it’s off to a great start, even if it was late to the party. Us Canadians can now sleep peacefully…

NHL 2K11 was played on a 16gb iPhone 4 with 4.0.2 iOS installed. NHL 2K11 was version 1.0.0

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Ken Levine On 3DS

Ken Levine, the President and creative director at Irrational Games wonders whether 3DS will be the new home of shovelware and if third party devs can keep up with Nintendo…

“Great, now my beside table is going to have an iPhone, an iPad, and a Nintendo 3DS. I think the question for how much attention the new Nintendo hotness will get is, like always, based on software, on games. Is somebody going to be able to make the darn thing sing? Or is it going to be a shovel-ware extravaganza (but now in glorious 3D!). Nintendo makes insanely good first-party stuff; we’ll see if the rest of us devs can follow suit.”

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Tags: 3DS, Interview, Irrational Games, Ken Levine
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