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	<title>NextVideoGames.net &#124; New Video Games, Top Video Games, Hot Video Games, Upcoming Video Games, Nintendo Games, Sony Games, Xbox Games &#187; Gamers</title>
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		<title>Spreading Out: ‘Bit.Trip Runner’ Now Available On Ubuntu Software Center</title>
		<link>http://www.nextvideogames.net/spreading-out-bit-trip-runner-now-available-on-ubuntu-software-center/</link>
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		<pubDate>Mon, 21 May 2012 22:03:40 +0000</pubDate>
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		<guid isPermaLink="false">http://www.nextvideogames.net/spreading-out-bit-trip-runner-now-available-on-ubuntu-software-center/</guid>
		<description><![CDATA[The rolling gravy train on the journey to greater indie gaming coverage on Linux has been given a solid push in the proper direction with the news that Gaijin Games’ delightful reflex-taxer Bit.Trip.Runner is now readily available for obtain more than on the Ubuntu Software Center. As far as we’re conscious, the Linux version of the [...]]]></description>
			<content:encoded><![CDATA[<div>
<p><img class="aligncenter size-large wp-image-6103" src="http://www.diygamer.com/wp-content/uploads/2012/05/55e9bit.trip_.runner-613x335.jpg" alt="55e9bit.trip .runner 613x335 Spreading Out: ‘Bit.Trip Runner’ Now Available On Ubuntu Software Center" width="613" height="335" title="Spreading Out: ‘Bit.Trip Runner’ Now Available On Ubuntu Software Center" /></p>
<p>The rolling gravy train on the journey to greater indie gaming coverage on Linux has been given a solid push in the proper direction with the news that Gaijin Games’ delightful reflex-taxer <strong>Bit.Trip.Runner</strong> is now readily available for obtain more than on the Ubuntu Software Center.</p>
<p>As far as we’re conscious, the Linux version of the game is a near-excellent replica of the <strong>Bit.Trip Runner</strong> experience a lot of gamers have been enjoying on each Computer and Mac because its house computer release, getting originated on Nintendo’s WiiWare service. Furthermore, owners of the fourth Humble Bundle package, of which <strong>Bit.Trip Runner</strong> was portion, must now be in a position to run the game by means of Linux without getting to make a second obtain. Take that, buyer’s remorse!</p>
<p><img src="http://www.linkwithin.com/pixel.png" alt="pixel Spreading Out: ‘Bit.Trip Runner’ Now Available On Ubuntu Software Center" class="c1" title="Spreading Out: ‘Bit.Trip Runner’ Now Available On Ubuntu Software Center" /></div>
<p><img src="http://pixel.quantserve.com/pixel/p-89EKCgBk8MZdE.gif" border="0" height="1" width="1" title="Spreading Out: ‘Bit.Trip Runner’ Now Available On Ubuntu Software Center" alt="p 89EKCgBk8MZdE Spreading Out: ‘Bit.Trip Runner’ Now Available On Ubuntu Software Center" /><br />
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		<title>NEWS: EA coaxing Kickstarter projects to Origin, Wasteland 2 the first</title>
		<link>http://www.nextvideogames.net/news-ea-coaxing-kickstarter-projects-to-origin-wasteland-2-the-first/</link>
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		<pubDate>Sat, 19 May 2012 04:57:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.nextvideogames.net/news-ea-coaxing-kickstarter-projects-to-origin-wasteland-2-the-first/</guid>
		<description><![CDATA[Electronic Arts has announced that it will start off inviting funded Kickstarter projects to their digital distribution service Origin. The initial game that will be on the service is Brian Fargo&#8217;s Wasteland two. Fargo stresses that it will not be an Origin exclusive, even so. According to EA senior VP David DeMartini, âThe public help [...]]]></description>
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<p><img onclick="popUp('http://www.strategyinformer.com/news/image/25376')" src="http://static.strategyinformer.com/r/game_images/thumbs/318x164/0126/0025376.jpg" title="NEWS: EA coaxing Kickstarter projects to Origin, Wasteland 2 the first" alt="0025376 NEWS: EA coaxing Kickstarter projects to Origin, Wasteland 2 the first" /></p>
<p>Electronic Arts has announced that it will start off inviting funded Kickstarter projects to their digital distribution service Origin. The initial game that will be on the service is Brian Fargo&#8217;s <span class="c4">Wasteland two</span>. Fargo stresses that it will not be an Origin exclusive, even so.
<p>According to EA senior VP David DeMartini, <span class="greyItalic">âThe public help for crowd-funding inventive game ideas coming from little developers these days is nothing short of phenomenal. Itâs also extremely healthy for the gaming market.</span></p>
<p>&#8220;Gamers about the globe deserve a opportunity to play each great new game, and by waiving distribution fees on Origin we can aid make that a reality for successfully crowd-funded developers.â</p>
<p><span class="greyItalic">âI have had a lengthy relationship with EA and it is fantastic to see them recognize and help the crowd-funded games model,â</span> Fargo wrote in his personal press statement, <span class="greyItalic">âHaving Origin waive their distribution fees for 90 days for fan funded games is a significant financial bonus for small developers. We appear forward to bringing Wasteland two to the Origin audience.â</span></p>
<p>EA&#8217;s waiving of the fee for completed Kickstarter projects makes Origin a far more attractive option for indie developers than other services that do charge distribution charges, like Steam.</p>
<p><span id="more-23074"></span></p>
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		<title>Majority Of Gamers Surveyed By IGN Aren’t Excited By Motion Controls</title>
		<link>http://www.nextvideogames.net/majority-of-gamers-surveyed-by-ign-arent-excited-by-motion-controls/</link>
		<comments>http://www.nextvideogames.net/majority-of-gamers-surveyed-by-ign-arent-excited-by-motion-controls/#comments</comments>
		<pubDate>Thu, 17 May 2012 16:58:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[On-line gaming publication IGN recently polled its readers and asked them exactly what they thought of the occasionally loved, but generally loathed, motion controls in gaming. Unsurprisingly the majority of individuals weren’t fans of the devices, and they simply preferred using conventional manage schemes. IGN believes that the poll is a single of the largest [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-18557" title="motion_controls" src="http://sickr.files.wordpress.com/2012/05/motion_controls.jpg?w=566&#038;amph=1024" alt=" Majority Of Gamers Surveyed By IGN Aren’t Excited By Motion Controls" width="566" height="1024" /></p>
<p>On-line gaming publication IGN recently polled its readers and asked them exactly what they thought of the occasionally loved, but generally loathed, motion controls in gaming. Unsurprisingly the majority of individuals weren’t fans of the devices, and they simply preferred using conventional manage schemes. IGN believes that the poll is a single of the largest of its type connected to motion controls.</p>
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		<title>Newsitorial – Servers: To Be Official Or Not to Be?</title>
		<link>http://www.nextvideogames.net/newsitorial-servers-to-be-official-or-not-to-be/</link>
		<comments>http://www.nextvideogames.net/newsitorial-servers-to-be-official-or-not-to-be/#comments</comments>
		<pubDate>Sun, 13 May 2012 05:40:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[So it seems that EA has located themselves in yet another controversy thanks to the server issue with Battlefield three. For these who haven’t heard, official servers have been steadily disappearing off the server lists for Battlefield three. Initially it seemed like EA or DICE had been closing down the servers  but have because revealed [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Rent-a-Server-PS3" border="0" alt="Rent a Server PS3 thumb Newsitorial – Servers: To Be Official Or Not to Be?" src="http://geek.pikimal.com/files/2012/05/Rent-a-Server-PS3_thumb.jpg" width="580" height="326" />
</p>
<p>So it seems that EA has located themselves in yet another controversy thanks to the server issue with Battlefield three. For these who haven’t heard, official servers have been steadily disappearing off the server lists for Battlefield three. Initially it seemed like EA or DICE had been closing down the servers  but have because revealed that they had been truly renting these exact same servers out to be turned into custom game servers as part of their Rent-A-Server program.
</p>
<p>The scenario has garnered an very unfavorable response across the gaming community and for excellent cause. The only way any person can make a server for the game is to rent it from EA for a rather lofty quantity, even for Pc servers. That choice was begrudgingly accepted by gamers and even considered useful for console gamers who rarely have the pleasure of customized game servers. And for a whilst, all was nicely outside of a couple of inconveniences like the high value.
</p>
<p>But there remained a segment of gamers who enjoyed playing on the official servers since of different problems that only custom game servers can bring. Items like single map servers, extreme game guidelines, and terrible server admins hold the demand for official servers at a considerable level. The pulling of these official dedicated servers has left this group asking some heated questions, like “What the hell?” and “How are you guys such jerks?”</p>
<p>The Pc version, incidentally, has never ever really had official servers. Whilst there may possibly have been a handful of at some point, official servers have been otherwise impossible to uncover or are typically nonexistent. The console versions, which did have some official servers, are now lacking them as well. It appears that EA and DICE have rented out each single one particular of their own servers for two factors: a) to encourage players to play on custom servers and b) ridiculous amounts of profit.
</p>
<p><img title="" border="0" alt="bf3 rent a server killing the game thumb Newsitorial – Servers: To Be Official Or Not to Be?" src="http://geek.pikimal.com/files/2012/05/bf3-rent-a-server-killing-the-game_thumb.jpg" width="580" height="314" />
</p>
<p><span id="more-22903"></span></p>
<p>Battlefield 3 is indisputably a multiplayer game. Sure it has a single player campaign but it is brief, mediocre, and entirely forgettable. No one bought Battlefield three for it. As a multiplayer game, servers are naturally incredibly crucial to the game’s lifespan. Traditionally multiplayer-focused Computer games have often allowed players to produce and host their personal servers privately so that they could administer every little thing from game rules to who can play on the server, proper down to the version of the game. Plenty of servers run custom mods and game types that were developed by the fanbase for the expressed objective of creating a diversion within the game itself. Counter-Strike is nonetheless the best example of this with servers ranging everywhere from CPL guidelines to zombie survival mods.
</p>
<p>On best of this, there are usually official multiplayer servers from the companies themselves so that people can have the vanilla knowledge at all instances. Normally these keep up for years, only disappearing near the end of the game’s lifespan as the developers and publishers move on to new titles. And in their location, plenty of hands-off vanilla servers appear to maintain the balance. Wolfenstein: Enemy Territory is a fantastic instance of this – a freeware, cancelled Return to Castle Wolfenstein multiplayer expansion that still has a significant userbase and completely no official servers left.
</p>
<p>EA and DICE chose to limit their multiplayer offerings to rented servers only so that players could not build and finely administer their personal servers as before. They are forced to run the most recent version of the game at all times and pay a hefty sum to EA each and every month to preserve the server up. This supplies a a lot more universally level encounter and can preserve the reward method that infests multiplayer games nowadays afloat. While not inherently a bad idea, it leads to some minor inconveniences like a limited amount of custom game servers given out on a initial come, first serve basis or universal server issues.
</p>
<p><img title="0" border="0" alt="0 thumb Newsitorial – Servers: To Be Official Or Not to Be?" src="http://geek.pikimal.com/files/2012/05/0_thumb.jpg" width="580" height="435" />
</p>
<p>Whilst this really should nonetheless mean that it is feasible to get the exact same sort of experience as before, it seems like questionable business practices have ruined it as well. Firstly, these servers are being rented at rates like $  30/month when servers can otherwise be rented for half that price to host any game the renter would like. Secondly, EA has rented <i>each and every</i> server out, essentially picking profit more than delivering a correct gameplay encounter to a huge segment of their player base.
</p>
<p>It is not like the circumstance is completely blown out of proportion. Battlefield 3 is notorious for getting definitely awful custom server admins. There have been entire memes created around how negative they can be. In a game with a reputation like that, official servers are essential. And it’s not like a multi-billion dollar corporation with a multi-million copy selling game that is below a year old has any cause at all to be acquiring rid of their official servers yet.
</p>
<p>Probably it is all a mishap and they misjudged their provide and demand ratio, but 1 would feel they would do all they could to preserve official servers afloat ahead of running dry on them. I don’t doubt that they will get far more servers up for men and women thanks to this now overwhelming demand for non-custom servers, but it is a bit late for their Rent-A-Server reputation.</p>
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		<title>Insomniac, EA Announces New Facebook Game: Outernauts</title>
		<link>http://www.nextvideogames.net/insomniac-ea-announces-new-facebook-game-outernauts/</link>
		<comments>http://www.nextvideogames.net/insomniac-ea-announces-new-facebook-game-outernauts/#comments</comments>
		<pubDate>Fri, 11 May 2012 05:40:15 +0000</pubDate>
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		<guid isPermaLink="false">http://www.nextvideogames.net/insomniac-ea-announces-new-facebook-game-outernauts/</guid>
		<description><![CDATA[A press release sent out by EA and Insomniac yesterday has announced a brand new joint game entitled Outernauts, intended for release on Facebook. It’s the very first game created by Insomniac Games to be tailored for a social media site like Facebook their past games were created for the PlayStation consoles. In the game, [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Picture 1" alt="580x326xPicture 1 thumb.png.pagespeed.ic.MkxH2QeYGW Insomniac, EA Announces New Facebook Game: Outernauts" src="http://geek.pikimal.com/files/2012/05/580x326xPicture-1_thumb.png.pagespeed.ic.MkxH2QeYGW.png" width="580" height="326" /></p>
<p>A press release sent out by EA and Insomniac yesterday has announced a brand new joint game entitled Outernauts, intended for release on Facebook. It’s the very first game created by Insomniac Games to be tailored for a social media site like Facebook their past games were created for the PlayStation consoles.
</p>
<p>In the game, the player will capture, train, and evolve beasts, fighting to uncover, “the riddle behind the mysterious ‘ancients’ while battling pirates and evil corporations in search of to control the galaxy.” It is described as an adventure role-playing game where you can fight alongside or against your buddies, explore 30-plus planets, and harvest loot. There’s also “a deep story with true strategy”, and is also supposedly the “biggest experience Insomniac has ever developed in its 18-year background.”</p>
<p>According to Ted Price tag, President and Founder of Insomniac Games:<br/></p>
<blockquote readability="12">
<p>We see a enormous opportunity to reach an entirely diverse audience of gamers through Facebook,. As we have demonstrated for practically twenty years in the console games space, we’re confident we can assist evolve the definition of a game encounter on Facebook. With <em>Outernauts</em>, we are delivering a deep story with genuine RPG method, coupled with Insomniac’s signature sense of humor.</p>
<p><span id="more-22836"></span></p>
</blockquote>
<p>The game is at the moment in closed beta, with a public beta coming soon. Examine out the game’s website for much more information, or their Facebook page. Insomniac’s past titles contain Spyro, Ratchet and Clank, and Resistance. A new game developed by Insomniac and published by EA, Overstrike, is set for release this summer, even though no new information has been released for it since E3 last year.</p>
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		<title>Rumor: Irrational Delays BioShock Infinite to Add Multiplayer</title>
		<link>http://www.nextvideogames.net/rumor-irrational-delays-bioshock-infinite-to-add-multiplayer/</link>
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		<pubDate>Thu, 10 May 2012 21:07:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.nextvideogames.net/rumor-irrational-delays-bioshock-infinite-to-add-multiplayer/</guid>
		<description><![CDATA[Ken Levine and his team at Irrational Games broke gamers’ hearts yesterday right after announcing that BioShock Infinite would regrettably not be ready in time for its October launch. With the game now delayed to early 2013, gamers are left questioning why the developer needed to postpone the release. If a recent rumor turns out [...]]]></description>
			<content:encoded><![CDATA[<div id="singleArticle" readability="67.741550695825">
<p><img class="aligncenter size-full wp-image-152952" title="feature-BioShock-Infinite-Sky" src="http://playstationlifestyle.net/wp-content/uploads/2011/08/feature-BioShock-Infinite-Sky.jpg" alt="feature BioShock Infinite Sky Rumor: Irrational Delays BioShock Infinite to Add Multiplayer" width="685" height="300" /></p>
<p>Ken Levine and his team at Irrational Games broke gamers’ hearts yesterday right after announcing that <em>BioShock Infinite</em> would regrettably not be ready in time for its October launch. With the game now delayed to early 2013, gamers are left questioning why the developer needed to postpone the release. If a recent rumor turns out to be true, it looks like we’ll be able to blame it on multiplayer.</p>
<p>According to a job listing spotted by Superannuation, Irrational is at the moment seeking for an experienced network programmer to jump on board. Far more especially, the posting says that they’re “looking for a talented and seasoned individual to aid us with the networking aspects of <em>BioShock Infinite</em>. This position will require a mixture of initiative, leadership, style, coding, and day-to-day dilemma solving on numerous target platforms.”</p>
<p>Whilst this does not conclusively indicate that we’ll see multiplayer come to <em>Infinite</em>, the listing does go on to add a bit much more weight to these claims. As a qualification, Irrational calls for that the applicant have “previous experience creating network backend help on a multi-console title with assistance for matchmaking, stat tracking and analysis, in-game push updates, and so forth.”</p>
<p>Once once again, the developer has in no way confirmed that <em>BioShock Infinite</em> has multiplayer, so we’ll have to treat this assumption as merely speculation for the time becoming. In the meantime, let us know how you would feel about the inclusion of multiplayer in <em>BioShock Infinite</em>. Would it justify the several month delay? Sound off in the comments below.</p>
<p>[By way of]</p>
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		<title>Sega Sitting Out Gamescom 2012, “Simply a Commercial Decision”</title>
		<link>http://www.nextvideogames.net/sega-sitting-out-gamescom-2012-simply-a-commercial-decision/</link>
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		<pubDate>Wed, 09 May 2012 21:06:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.nextvideogames.net/sega-sitting-out-gamescom-2012-simply-a-commercial-decision/</guid>
		<description><![CDATA[It looks like Sega won’t be producing the trip to gamescom this year, as the firm has just confirmed that they’ll be passing on the show yet again, just like they did back in 2010. In a statement to GI.Biz, Sega explained why they program to skip the occasion this year, careful to point out [...]]]></description>
			<content:encoded><![CDATA[<div id="singleArticle" readability="56.35595390525">
<p><img class="aligncenter size-full wp-image-85483" title="feature-SEGA" src="http://playstationlifestyle.net/wp-content/uploads/2010/05/feature-SEGA.jpg" alt="feature SEGA Sega Sitting Out Gamescom 2012, “Simply a Commercial Decision”" width="685" height="300" /></p>
<p>It looks like Sega won’t be producing the trip to gamescom this year, as the firm has just confirmed that they’ll be passing on the show yet again, just like they did back in 2010.</p>
<p>In a statement to GI.Biz, Sega explained why they program to skip the occasion this year, careful to point out that this does not mean that they are planning to eliminate themselves from the show entirely in the future.</p>
<blockquote readability="11"><p><em>Sega has produced the selection not to attend gamescom this year. Gamescom 2011 was a really successful show for us and continues to be the most critical European occasion in the calendar.</em></p>
<p><em>Regrettably the release timing of our 2012 AAA titles and new projects don’t perform with the mid- August scheduling of the show. The choice will not imply that Sega will by no means attend gamescom in the future, this was basically a commercial choice created for 2012.</em></p>
<p><span id="more-22794"></span></p>
</blockquote>
<p>It is no secret that Sega has been struggling not too long ago, as the publisher has not only been forced to make substantial cuts, but also take a considerably a lot more focused method. Let’s hope that the firm can get itself back on track over the coming months and provide some compelling software package for gamers to sink their teeth into.<em><br /></em></p>
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		<title>Spice Girls Track Coming To Dance Central 2 This Month</title>
		<link>http://www.nextvideogames.net/spice-girls-track-coming-to-dance-central-2-this-month/</link>
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		<pubDate>Tue, 08 May 2012 04:19:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.nextvideogames.net/spice-girls-track-coming-to-dance-central-2-this-month/</guid>
		<description><![CDATA[May’s downloadable content material for Dance Central two has been revealed. The “headlining” track this month is “Spice Up Your Life (Stent Radio Mix) by the Spice Girls. Most of the gamers from the US will not realize the significance of a Spice Girls track coming to Dance Central 2, and I couldn’t care less [...]]]></description>
			<content:encoded><![CDATA[<p><span class="st_fblike_hcount"></span><span class="st_plusone_hcount"></span><span class="st_sharethis_hcount" displaytext="ShareThis"></span></p>
<p><img class=" wp-image-113655 alignright" title="spicegirlssrsly" src="http://www.platformnation.com/wp-content/uploads/2012/05/spicegirlssrsly.jpg" alt="spicegirlssrsly Spice Girls Track Coming To Dance Central 2 This Month" width="233" height="210" />May’s downloadable content material for <em>Dance Central two</em> has been revealed. The “headlining” track this month is “Spice Up Your Life (Stent Radio Mix) by the Spice Girls. Most of the gamers from the US will not realize the significance of a Spice Girls track coming to <em>Dance Central 2</em>, and I couldn’t care less about the song. For the millions of UK fans of the Spice Girls, I’m confident that this is a different matter. I know the chances that a pick amount of gamers will personal <em>Dance Central two</em>, a Kinect, use Xbox Reside to download DLC and are also fans of the Spice Girls are very modest, but for these men and women I’m positive this is a magnificent announcement.</p>
<p>The other tracks that are coming to Dance Central two this month are listed beneath alongside the date they will be obtainable for download.</p>
<p><strong>May 8</strong> – “Spice Up Your Life (Stent Radio Mix) – Spice Girls<br /><strong>May possibly 15</strong> – “Hello Excellent Morning” – Diddy-Dirty Income ft. T.I.<br /><strong>May 22</strong> – “Scenario” – A Tribe Named Quest<br /><strong>May 29</strong> – “Low” – Flo Rida</p>
<p>Each song will price 240 Microsoft Points.</p>
<p>Supply: Destructoid</p>
<p><span id="more-22736"></span></p>
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		<title>The Elder Scrolls Online: Not Sure If Want…</title>
		<link>http://www.nextvideogames.net/the-elder-scrolls-online-not-sure-if-want/</link>
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		<pubDate>Sun, 06 May 2012 23:40:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[Occasionally an idea is so powerful that even without any understanding of the execution, it is tough to deny its appeal. Appear at the idea behind a game like Batman: Arkham Asylum. Batman, all alone, trapped on an island teeming with Gotham’s worst criminals. Just thinking about the idea is enough to make men and [...]]]></description>
			<content:encoded><![CDATA[<p><img title="mnRIo" alt="mnRIo thumb The Elder Scrolls Online: Not Sure If Want…" src="http://geek.pikimal.com/files/2012/05/mnRIo_thumb.jpg" width="580" height="328" /></p>
<p>Occasionally an idea is so powerful that even without any understanding of the execution, it is tough to deny its appeal. Appear at the idea behind a game like Batman: Arkham Asylum. Batman, all alone, trapped on an island teeming with Gotham’s worst criminals. Just thinking about the idea is enough to make men and women want to buy the game, even if they know nothing at all about the actual game.   
</p>
<p>Some concepts, however, result in instant doubt and incredulity towards top quality. In this situation, the not too long ago announced Elder Scrolls On-line, a game which, even with only some sparse details getting been leaked, has currently brought on me (and many other people) to ask the question “is this truly a excellent notion?” Of course, it is tough to judge a item based on a concept and a little bit of info alone, but in contrast to games with a winning premise, it’s difficult to be optimistic when predicting how this will turn out. Read on to hear my thoughts on why my hopes aren’t set too high.</p>
<p><img title="While they say that this is indeed a screen from the game, I'm doubtful. This doesn't look like it is Elder Scrolls." alt="EdZmx thumb The Elder Scrolls Online: Not Sure If Want…" src="http://geek.pikimal.com/files/2012/05/EdZmx_thumb.jpg" width="580" height="326" />
</p>
<p>My largest beef with TES On-line is that regardless of the wishes of the occasional fawning fanboy, I in no way truly felt that the Elder Scrolls deserved the MMO therapy. I by no means actually looked at the solitary wastes of Skyrim’s northern tundras and believed “Damn, this spot could genuinely use a lot more leet speak”.
</p>
<p>For me, the Elder Scrolls games have often been individual journeys, exactly where every game’s globe wants to be discovered and explored by an individual, not a huge group. Element of the beauty of these games was the fact that so many different gamers could have such vastly special experiences and tales inside the identical game. These games had been all about totally immersing the player in a foreign planet placing them in the shoes of some lone hero, who wanders the land and gets into grand adventures. Bethesda has in the past crafted marvelous sandboxes for a single player. It might sound selfish, but Tamriel is a playplace that shouldn’t be shared.
</p>
<p><span id="more-22707"></span></p>
<p>The Elder Scrolls games greatest strength has often undoubtedly been immersion, and designing a massive globe tailored for millions will outcome in a far less immersive expertise than a universe developed for just a single player. The original games benefit from this – they are so compelling because the globe reacts to the player’s actions and influence. NPC’s will react to how you treat them, or what you do to them (who hasn’t gone all serial killer on their least preferred village?). But MMO’s are designed with far different targets, it can not be produced with the same focus of a single player expertise. 
</p>
<p><img title="No, I'm pretty sure that this is a screen from a new Fable game..." alt="rC9Ro thumb The Elder Scrolls Online: Not Sure If Want…" src="http://geek.pikimal.com/files/2012/05/rC9Ro_thumb.jpg" width="580" height="326" />
</p>
<p>From the leaked Game Informer post, what we have observed is far from classic Elder Scrolls territory. It doesn’t look like how any individual hoped – this is not shaping up to be Skyrim with on the internet components, but a semi-generic seeking MMO with some Elder Scrolls flavor. I do not believe anybody would expect the visuals to be on par with Skyrim, and even though the graphics can alter just before release, the game looks far from what it should. Instead of the Elder Scrolls grittier, far more realism-based graphical style, the game appears to go with the cleaner, extremely fantastical, pastel, washed out MMO appear. 
</p>
<p>Worse but is that the combat technique is shaping up to look a lot more like the standard MMO-ability-toolbar affair, as opposed to the parries, dodges, and real time spell casting of the original games. Although getting an action battle system in an MMO is extremely rare, it is still disappointing to see right here. 
</p>
<p>Possibly I’m nonetheless feeling a little burned by the Old Republic a huge disappointment made worse when I fantasize about how a third Old Republic game would have been if it was given TOR’s almost $  200 million dollar budget. It’s not that I dislike MMO’s – I really am seeking forward to Guild Wars two. I also have faith in Zenimax On the internet, largely created up of Dark Age of Camelot devs (let’s ignore their most recent failure, Warhammer On the web).
</p>
<p>The issue is that in spite of World of Warcraft’s insane – if fading – good results, the MMO genre is not confirmed to be a winner. Although some games stand to make a profit, the market place is littered with the corpses of failed games. An optimist might say that it signifies that there is a lot of area for new achievement, but a realist would say that it isn’t worth wasting the time and funds on a risky game that no one truly desires.
</p>
<p><img title="This isn't a screenshot from the game. Or is it? You'll never really know." alt="v9yjc thumb The Elder Scrolls Online: Not Sure If Want…" src="http://geek.pikimal.com/files/2012/05/v9yjc_thumb.jpg" width="580" height="320" />
</p>
<p>The biggest point right here that tends to make me nervous is that non-Bethesda devs will be charting new Elder Scrolls territory. Chances are high that we will see some brand new regions, which would normally be a delight. I’d definitely love to discover Elswyer, or the Black Marsh, but only if Bethesda makes it. I’m just not comfortable or happy with seeing some other dev team operate on a thing that should strictly be the result of Betheda’s vision. To me, this is just as upsetting if an individual replaced Christopher Nolan as the director for the Dark Knight Rises, or if Joss Whedon was replaced halfway by means of Buffy’s cycle. The person with the vision needs to be the one particular in control.
</p>
<p>And because all pop-culture related pieces begin or end with an unrelated, yet thematically meaningful quote to sum up the thesis, I will post a couple of a lot more thoughts about this creating game. It will be sad realizing that the player will no longer be a lone wanderer in Tamriel, or the prisoner noticed in Uriel Septim’s dream, or will no longer be the Dragon born. Players will just be an additional avatar operating about a crowded battlefield. It reminds me of a quote from, of all things, The Incredibles, which genuinely sums up why my heart couldn’t ever be in an Elder Scrolls MMO, in spite of its execution: “Everyone can be super. And when everyone’s super, no one will be.”</p>
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		<title>Mutant Mudds Making its Way to Europe</title>
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		<pubDate>Sat, 05 May 2012 19:01:59 +0000</pubDate>
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		<description><![CDATA[Rejoice good European 3DS owners! Mutant Mudds is on its way to your eShop, although maybe not super soon. European 3DS owners have been left out cold by developers Renegade Kid so far. Mutant Mudds, a single of the greatest original titles on the eShop, has been noticeably absent from the European eShop. Well all [...]]]></description>
			<content:encoded><![CDATA[<div id="post-27491">
<p><img src="http://bzzz.3dsbuzz.com/wp-content/themes/inove/img/newvisitors.jpg" title="Mutant Mudds Making its Way to Europe" alt="newvisitors Mutant Mudds Making its Way to Europe" /></p>
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<p>Rejoice good European 3DS owners! Mutant Mudds is on its way to your eShop, although maybe not super soon.</p>
</div>
<p><img class="aligncenter size-full wp-image-27503" src="http://bzzz.3dsbuzz.com/wp-content/uploads/2012/05/Mutant-Mudds.jpg" alt="Mutant Mudds Mutant Mudds Making its Way to Europe" width="530" height="317" title="Mutant Mudds Making its Way to Europe" /></p>
<p>European 3DS owners have been left out cold by developers Renegade Kid so far. Mutant Mudds, a single of the greatest original titles on the eShop, has been noticeably absent from the European eShop. Well all of our European readers need be concerned about its release no longer. Mutant Mudds is on its way to the European eShop.</p>
<p>On Twitter, co-founder and director of Renegade Kid, Jools Watsham has given everybody data on the release which you can read below.</p>
<blockquote>
<p>“Wow, that a process. Supplies have Lastly been sent off to PEGI and USK. Ought to hear back from them in about ten-ish days… … and THEN we get to submit to Nintendo of Europe for approval. Weeee! Mutant Mudds Europe, that is … It could take ten days for PEGI/USK. And then take an additional ten days for Nintendo to approve. Then released a week or two right after that.”</p>
<p><span id="more-22678"></span></p>
</blockquote>
<p>Fundamentally Watsham is saying that there is nevertheless a even though before we will see a release of the game. Based on the details that he has given us, it looks like a release for Mutant Mudds will come about about a month from now. This ought to give all of you eager to play the game ample time to prepare for its release!</p>
<p>Are a lot of of you excited for Mutant Mudds’ European release? The game has been praised by the media and numerous gamers so far for its enjoyable platforming action. I am nonetheless hunting to choose the game up myself. Will you be picking it up at release?</p>
<p>Supply: Twitter<br/><br />
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<div class="c8">By Jordan Bayes on 5 Could 2012</div>
<p>Jordan Bayes is that guy that walks about saying &#8220;Winter is coming.&#8221; even in the summer time. He loves video games more than food (he loves food) and air (he has no feelings 1 way or yet another about air). He hopes to write excellent articles that absolutely everyone enjoys even though sneaking in lines from A Song of Ice and Fire whenever he can.</p></div>
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