Brand New Borderlands 2 Trailer

When I say that Borderlands changed my life, it is no exaggeration.

It was the way that the game rewarded every single and every single action that got me. Each enemy I gunned down, every single chest I opened, brought a feeling of accomplishment and progression. So when I had the opportunity to join the team at Gearbox Software program, I moved halfway across the country with out any hesitation. Ever since, I’ve been seeing things that amaze me, factors I know our fans will absolutely enjoy. Issues I haven’t been in a position to speak about, until today.

Simply because nowadays, we’re blowing the lid off of Borderlands two. We’ve got a new trailer, and if you haven’t currently skimmed down and hit Play, let me tell you what you are in for. You’re going to meet the four new playable characters. You are going to catch a glimpse of the colorful new environments and areas you’ll be fighting by way of. You’re going to see what you are up against, from new enemies like the multi-armed Bullymong and the robotic Loaders to the man with the plan to destroy you and everyone else on the planet, Handsome Jack. You are going to see a fraction of the new weapons that await. Oh, and you are going to discover when the release date is. That is pretty essential.
But, enough text. Let’s get this show on the road. With out further ado, Borderlands two:

And that’s just the beginning. It barely scratches the surface of some of the underlying modifications, specifically when it comes to the way that characters grow and become more potent throughout the game.

Each and every character has their own special Action Skill at the root of their multi-tiered Skill Trees, and as you complete far more quests and kill much more enemies and obtain the essential encounter to begin operating down those Skill Trees, you’ll come across abilities that do much more than just add passive stats and perks — they change the way that character plays.

Let’s talk about Salvador the Gunzerker, for example. When you trigger his Action Skill, he’s able to temporarily dual wield any weapons in the game. And if you just want to run and gun and blow everything up and lead to as a lot chaos and destruction as achievable, there’s a Skill Tree for that. Or if you want to make him a lot more of a tactician and focus on nailing that one perfect shot for ridiculous harm and money, there’s a Skill Tree for that as nicely.

And the same goes for the other characters. Maya’s Skill Trees and the way they alter her Phaselock Action Skill likewise let players customize the way she plays and the role she takes in battle, as do those of Axton and Zero.

As our Game Designer Jonathan Hemingway puts it, Borderlands two is not just about making a couple of huge changes and improvements, it is about producing thousands of tiny ones as nicely. Every thing is being tuned, refined, improved and reworked, and in the coming months we’ll be talking a lot much more about, nicely, all of that.

We’ve heard your feedback, so now, for example, you can take your split-screen game on the internet. From day one particular, Lead Designer Paul Hellquist and Writer Anthony Burch have been operating side-by-side so that story has a stronger role. Art Director Jeramy Cooke and his team have been working to infuse the characters with a lot more personality, the environments with far more color, and the guns with far much more badassitude than previously believed attainable.

Oh, and one particular much more thing. Pre-ordering puts you in the Borderlands two Premiere Club and nets you some pretty handy in-game bonuses, such as a set of golden guns, that will help you get a leg-up on Handsome Jack when you’re initial beginning out. For more on the bonus items and the participating retailers, go to Borderlands2.com/preorder.

You are going to need a lot of guns, and Handsome Jack isn’t going to hold anything back. Neither really should you.

PlayStation.Weblog.Europe