MLB 10 Issues Plaguing Franchise Mode

While mentioned around release time there are a bunch of problems in Franchise mode for MLB 10: The Show. SCEA has been actively tracking these and responding with potential fixes to be implemented down the line. The roles seemingly have reversed this year as MLB 2K10 struggles with online play and The Show faces troubles in offline modes primarily Franchise.
The roster update that came out earlier today fixed the player “potential” grades however it left the inordinate number of “A” rated minor leaguers (which are primarily pitchers). In addition to that reports have come in of trades being randomly completed for user-controlled teams, freezing occurring in particular stadiums and during a franchise at certain points, CPU making too many trades involving big name players, game attendance being reported incorrectly, and other problems involving waivers, contracts, or trades. You can keep track of everything in the thread over at Operation Sports.
SCEA is communicating well about the issues but that doesn’t mean they should be overlooked. Though worded carefully to avoid promising a patch (extra cautious after the bungling of the still non-existent demo it seems) it would be hard to imagine them not providing one. There has been no mention made of a possible timeline for release of the patch but a reasonable expectation would be a minimum of two weeks but it could stretch much longer.
Incoming search terms:
- mlb 10 the show trades franchise mode patched
God of War III was not cheap, engine to be used again

Making a near-perfect game (according to the general consensus) is not a cheap undertaking — God of War III’s three year development caused Sony to pour $44 million into its Santa Monica studio, according to director of product development John Hight.
“We spent 44 million dollars to make God of War III,” Hight said at a recent promo event for the game. “And believe it or not that’s right within budget.”
The team size grew from roughly 60 people on God of War II to 132 in God of War III, he said, most of whom were on the graphics and art teams; And we best count on their efforts being made use of again.
“It’s our goal of course to take this investment and technology and show it off for the next game.” Whether or not it’ll be a game in the God of War universe however remains a topic for the future, “We’re also capable of doing other IP. And that may be something we may be exercising in the next couple of months … as far as exploring different things.”
“But we’re gonna try and get another game out on the PS3 for sure.”

